//
//  EndGameLayer.h
//  FrogDrying
//
//  Created by Le Thanh Hai on 5/16/13.
//  Copyright 2013 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface EndGameLayer : CCLayer {
    CCLabelBMFont *lbNewScore;
    CCLabelBMFont *lbHeightScore;
}
@property(nonatomic, assign) int newScore;
@property(nonatomic, assign) int heightScore;
+(CCScene*)scene;
@end
